3dsmax 3d construction model tutorial.


Posted October 31st, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d construction model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Rectangle" with the following size as shown below   
    Create rectangle like this in the top view port
3dsmax-3d-construction-model-tutorial1

3dsmax-3d-construction-model-tutorial2

3dsmax-3d-construction-model-tutorial3

[2]-Create Cone and apply the Taper modifier with the good following amount as shown below
3dsmax-3d-construction-model-tutorial4

3dsmax-3d-construction-model-tutorial5

3dsmax-3d-construction-model-tutorial6

[3]-Select the cone and convert into the editable poly
3dsmax-3d-construction-model-tutorial7

[4]-Select the edges and apply the chamfer edges with the amount of 0.36
3dsmax-3d-construction-model-tutorial8

3dsmax-3d-construction-model-tutorial9

3dsmax-3d-construction-model-tutorial10

[5]-Select the polygons and apply the material like this
3dsmax-3d-construction-model-tutorial11

3dsmax-3d-construction-model-tutorial12

[6]-Your object so far like this
3dsmax-3d-construction-model-tutorial13

[7]-Set the skylight like this with the following parameter
3dsmax-3d-construction-model-tutorial14

3dsmax-3d-construction-model-tutorial15

[8]-This is my final result are you looking it
3dsmax-3d-construction-model-tutorial16

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3dsmax 3d global model tutorial.


Posted October 25th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d global model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Capsule" with the following size as shown below   
3dsmax-3d-global-model-tutorial1

3dsmax-3d-global-model-tutorial2

[2]-Create two capsules in the left view port now create two more capsule and set like this
3dsmax-3d-global-model-tutorial3

3dsmax-3d-global-model-tutorial4

[3]-Create plane with the good following size and apply the FFD modifier now select the control point mode
     Now drag the control point and now drag like this
3dsmax-3d-global-model-tutorial5

3dsmax-3d-global-model-tutorial6

3dsmax-3d-global-model-tutorial7

[4]-Create sphere and set like this
3dsmax-3d-global-model-tutorial8

[5]-I can take model in my collection and now set like this
3dsmax-3d-global-model-tutorial9   

[6]-Set the skylight like this with the following parameter
3dsmax-3d-global-model-tutorial10

3dsmax-3d-global-model-tutorial11

[7]-This is my final result
3dsmax-3d-global-model-tutorial12

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3dmode resting chair studio tutorial.


Posted October 21st, 2009 by admin No Comments »

Here I will tell you about 3dsmax 3dmode resting chair studio tutorial.
I have used following techniques in this 3ds max tutorial as shown below

[1]-Start 3dsmax and choose "Box" with the following size as shown below   
     Now create two boxes and set like this
3dsmax-3d-relexing-model-tutorial1

3dsmax-3d-relexing-model-tutorial2

3dsmax-3d-relexing-model-tutorial3

3dsmax-3d-relexing-model-tutorial4

[2]-Select the box and now Boolean the object like this
3dsmax-3d-relexing-model-tutorial5

3dsmax-3d-relexing-model-tutorial6

[3]-After Boolean your object should like this
3dsmax-3d-relexing-model-tutorial7

[4]-Apply the Bend modifier with the good following amount as shown below
3dsmax-3d-relexing-model-tutorial8

3dsmax-3d-relexing-model-tutorial9

[5]-Your object should like this and create one more copy now set like this
3dsmax-3d-relexing-model-tutorial10

3dsmax-3d-relexing-model-tutorial11

[6]-Create plane and apply the bend modifier with the good following amount as shown below
3dsmax-3d-relexing-model-tutorial12

3dsmax-3d-relexing-model-tutorial13

3dsmax-3d-relexing-model-tutorial14

[7]-Select the plane and apply the FFD modifier now select the control point and drag the control point like this
3dsmax-3d-relexing-model-tutorial15

3dsmax-3d-relexing-model-tutorial16

[8]-I can take model in my collection and now set like this
3dsmax-3d-relexing-model-tutorial17

[9]-Set the skylight like this with the following parameter as shown below
3dsmax-3d-relexing-model-tutorial18

3dsmax-3d-relexing-model-tutorial19

[22]-This is my final result
3dsmax-3d-relexing-model-tutorial20

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3dsmax 3d balancing machine model tutorial.


Posted October 17th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d balancing machine model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Rectangle" with the following size as shown below   
     Create rectangle in the top view port
3dsmax-3d-balancing-machine-model-tutorial1

3dsmax-3d-balancing-machine-model-tutorial2

3dsmax-3d-balancing-machine-model-tutorial3

[2]-Create NGon with the following size now set like this
3dsmax-3d-balancing-machine-model-tutorial4

3dsmax-3d-balancing-machine-model-tutorial5

[3]-Choose "Box" with the following size as shown below   
     Create box in the front view port
3dsmax-3d-balancing-machine-model-tutorial6

3dsmax-3d-balancing-machine-model-tutorial7

3dsmax-3d-balancing-machine-model-tutorial8

[4]-Select the box and convert into the editable poly now select the bottom polygons
     Now apply the extrude polygon for three times with the good following amount as shown below
3dsmax-3d-balancing-machine-model-tutorial9

3dsmax-3d-balancing-machine-model-tutorial10

3dsmax-3d-balancing-machine-model-tutorial11

3dsmax-3d-balancing-machine-model-tutorial12

3dsmax-3d-balancing-machine-model-tutorial13

[5]-Again select the polygons and apply the extrude polygons with the amount of 1.62
3dsmax-3d-balancing-machine-model-tutorial14

3dsmax-3d-balancing-machine-model-tutorial15

[6]-Select the vertex mode and now drag the vertexes like this
3dsmax-3d-balancing-machine-model-tutorial16

3dsmax-3d-balancing-machine-model-tutorial17

[7]-Select the polygons and apply the bevel polygon with the good following amount as shown below
3dsmax-3d-balancing-machine-model-tutorial18

3dsmax-3d-balancing-machine-model-tutorial19

[8]-Your object should like this
3dsmax-3d-balancing-machine-model-tutorial20

[9]-Create sphere and set like this
3dsmax-3d-balancing-machine-model-tutorial21

3dsmax-3d-balancing-machine-model-tutorial22

[10]-Apply the turbo smooth modifier with the amount of 3.0
      Now your object should like this
3dsmax-3d-balancing-machine-model-tutorial23

[11]-Create two cylinders and apply the taper modifier with the good following amount as shown below
3dsmax-3d-balancing-machine-model-tutorial24

3dsmax-3d-balancing-machine-model-tutorial25

3dsmax-3d-balancing-machine-model-tutorial26

[12]-Set the cylinders like this
3dsmax-3d-balancing-machine-model-tutorial27

[13]-Create doolar text and now set like this
3dsmax-3d-balancing-machine-model-tutorial28

[14]-Set the skylight like this with the following parameter as shown below
3dsmax-3d-balancing-machine-model-tutorial29

3dsmax-3d-balancing-machine-model-tutorial30

[22]-This is my final result
3dsmax-3d-balancing-machine-model-tutorial31

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3dsmax 3d calendar model tutorial.


Posted October 14th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d calendar model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Box" with the following size as shown below   
     Create two boxes in the top view port and now set like this
3dsmax 3d calendar model tutorial1

3dsmax 3d calendar model tutorial2

 3dsmax 3d calendar model tutorial3

[2]-Create another box and apply the FFD modifier and now select the control point and drag the control point like this
3dsmax 3d calendar model tutorial4

3dsmax 3d calendar model tutorial5

3dsmax 3d calendar model tutorial6

[3]-Create five cylinders with the following size and set like this
3dsmax 3d calendar model tutorial7

3dsmax 3d calendar model tutorial8

[4]-Now select the Box and Boolean the cylinders like this
3dsmax 3d calendar model tutorial9

3dsmax 3d calendar model tutorial10
[5]-After Boolean the cylinders and now your object should look like this as shown below
3dsmax 3d calendar model tutorial11 

[6]-Create helix now set like this
3dsmax 3d calendar model tutorial12

3dsmax 3d calendar model tutorial13

[7]-Create plane and now set like this
3dsmax 3d calendar model tutorial14

3dsmax 3d calendar model tutorial15

[8]-Add the text like this
3dsmax 3d calendar model tutorial16

[9]-This my material palette and create some thing materials like that
3dsmax 3d calendar model tutorial17

[10]-After assign the materials and now your object like that
3dsmax 3d calendar model tutorial18

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3dsmax 3d dice model tutorial.


Posted October 9th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d dice model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Chamfer box" with the following size as shown below   
3dsmax-3d-dice-model-tutorial1

3dsmax-3d-dice-model-tutorial2

[2]-Create chamfer box in the top view port
3dsmax-3d-dice-model-tutorial3

[3]-Select the chamfer box and convert into the editable poly
     Now select the polygon mode
3dsmax-3d-dice-model-tutorial4

3dsmax-3d-dice-model-tutorial5
[4]-Select the polygons and now apply the insert polygons with the amount of 0.2
3dsmax-3d-dice-model-tutorial6

3dsmax-3d-dice-model-tutorial7

3dsmax-3d-dice-model-tutorial8

3dsmax-3d-dice-model-tutorial9

[5]-Now apply the bevel polygons with the good following amount as shown below
3dsmax-3d-dice-model-tutorial10

3dsmax-3d-dice-model-tutorial11

[6]-Select the all inside polygons and apply the materials like this
3dsmax-3d-dice-model-tutorial12

3dsmax-3d-dice-model-tutorial13

[7]-Choose the plane and set the dice on the plane like this
3dsmax-3d-dice-model-tutorial14

3dsmax-3d-dice-model-tutorial15

[8]-Open the material window and click on the diffuse map button now pick the flat map then your material should like this
     Now this material assign to the plane
3dsmax-3d-dice-model-tutorial16

3dsmax-3d-dice-model-tutorial17

3dsmax-3d-dice-model-tutorial18

[9]-Now after render the model now find the final image like me
3dsmax-3d-dice-model-tutorial19

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3dsmax 3d doctor model tutorial.


Posted October 4th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d doctor model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Box" with the following size as shown below   
     Create box in the top view port
3dsmax-3d-docter-model-tutorial1

3dsmax-3d-docter-model-tutorial2

3dsmax-3d-docter-model-tutorial3

[2]-Select the box and convert into the editable poly now select the bottom polygons
     Now apply the extrude polygon for three times with the good following amount as shown below
3dsmax-3d-docter-model-tutorial4

3dsmax-3d-docter-model-tutorial5

3dsmax-3d-docter-model-tutorial6

3dsmax-3d-docter-model-tutorial7

3dsmax-3d-docter-model-tutorial8

[3]-Again select the polygons and apply the extrude polygons with the amount of 1.62
3dsmax-3d-docter-model-tutorial9

3dsmax-3d-docter-model-tutorial10

[4]-Select the vertex mode and drag the upper vertexes like this
3dsmax-3d-docter-model-tutorial11

3dsmax-3d-docter-model-tutorial12

[5]-Select the polygons and apply the bevel polygon with the good following amount as shown below
3dsmax-3d-docter-model-tutorial13

3dsmax-3d-docter-model-tutorial14

[6]-Your object should like this
3dsmax-3d-docter-model-tutorial15

[7]-Create sphere and set like this
3dsmax-3d-docter-model-tutorial16

3dsmax-3d-docter-model-tutorial17

[8]-Apply the turbo smooth modifier with the amount of 3.0
3dsmax-3d-docter-model-tutorial18

3dsmax-3d-docter-model-tutorial19

[9]-Create two cylinders and apply the taper modifier with the good following amount as shown below
3dsmax-3d-docter-model-tutorial20

3dsmax-3d-docter-model-tutorial21

3dsmax-3d-docter-model-tutorial22

[10]-Set the cylinders like this
3dsmax-3d-docter-model-tutorial23

[11]-Create box like this in the top view port
3dsmax-3d-docter-model-tutorial24

3dsmax-3d-docter-model-tutorial25

[12]-Create rectangle in the left view port with the following size
3dsmax-3d-docter-model-tutorial26

3dsmax-3d-docter-model-tutorial27

[13]-Select the rectangle and convert into the editable spline now select the vertex mode
3dsmax-3d-docter-model-tutorial28

[14]-Select the vertexes and apply the fillet with the amount of 5.0
3dsmax-3d-docter-model-tutorial30

3dsmax-3d-docter-model-tutorial31

[15]-Your spline should like this
3dsmax-3d-docter-model-tutorial32

[16]-Apply the extrude modifier with the amount of 89.0
3dsmax-3d-docter-model-tutorial33

3dsmax-3d-docter-model-tutorial34

[17]-Create chamfer box like this
3dsmax-3d-docter-model-tutorial35

3dsmax-3d-docter-model-tutorial36

[18]-Create another chamfer box and apply the FFD 3×3x3 now select the control point and drag like this
3dsmax-3d-docter-model-tutorial37

3dsmax-3d-docter-model-tutorial38

3dsmax-3d-docter-model-tutorial39

[19]-Create another rectangle and open the rendering palette now use the following setting as shown below
3dsmax-3d-docter-model-tutorial40

3dsmax-3d-docter-model-tutorial41

3dsmax-3d-docter-model-tutorial42

[20]-Your object so far like this
3dsmax-3d-docter-model-tutorial43

[21]-Create two more chamfer cylinder now set like this
3dsmax-3d-docter-model-tutorial44

3dsmax-3d-docter-model-tutorial45

[22]-Create one more rectangle like me
3dsmax-3d-docter-model-tutorial46

3dsmax-3d-docter-model-tutorial47

3dsmax-3d-docter-model-tutorial48

[23]-Set the box and stethoscope like this
3dsmax-3d-docter-model-tutorial49

3dsmax-3d-docter-model-tutorial50

[24]-Open the material window and make material like me
3dsmax-3d-docter-model-tutorial51

[25]-Set the skylight like this with the following parameter as shown below
3dsmax-3d-docter-model-tutorial52

3dsmax-3d-docter-model-tutorial53

[26]-This is my final result
3dsmax-3d-docter-model-tutorial54

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