3dsmax 3d gear model tutorial.
Hello friends I will show how create a 3dsmax 3d gear model tutorial.
I have used following techniques shown below in this 3ds max tutorial.
[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Star button and create a star with the following size
[2]-Apply the Extrude Modifier with the (Amount: 15.0)
[3]-Create a cylinder with the following size
Now set like this
[4]-Select the Star with Boolean the Cylinder like this
[5]-Now your object should like this
[6]-Create a Tube with the following setting
[7]-Now apply the Taper Modifier and use the following setting
[8]-Now your object should like this
[9]-Create capsule in the top view port and apply the FFD modifier now select the control point
Drag the control point like this in the front view port
[11]-Create legs with the help of cylinders and chamfer boxes
[12]-Create one more cylinder and apply FFD modifier select the control point now drag the control point like this
[13]-This is my material palette and creates materials some thing like that
[8]-Set the skylight like this with the following parameter
[9]-This is my final result are you looking it
http://www.adobenerds.com/-Create-a-dark-snowy-night-and_31.html
http://www.adobenerds.com/-Photoshop:-Create-Motion-effect._42.html
This entry was posted on Sunday, May 10th, 2009 at 11:34 am and is filed under 3d max tutorial. You can follow any responses to this entry through the RSS 2.0 feed. Both comments and pings are currently closed.