3dsmax 3d gear model tutorial.


Hello friends I will show how create a 3dsmax 3d gear model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
    Click on the Star button and create a star with the following size  
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[2]-Apply the Extrude Modifier with the (Amount: 15.0)
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[3]-Create a cylinder with the following size
    Now set like this
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[4]-Select the Star with Boolean the Cylinder like this
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[5]-Now your object should like this
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[6]-Create a Tube with the following setting
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[7]-Now apply the Taper Modifier and use the following setting
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[8]-Now your object should like this
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[9]-Create capsule in the top view port and apply the FFD modifier now select the control point
     Drag the control point like this in the front view port
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[10]-Create sphere like this
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[11]-Create legs with the help of cylinders and chamfer boxes
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[12]-Create one more cylinder and apply FFD modifier select the control point now drag the control point like this
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[13]-This is my material palette and creates materials some thing like that
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[8]-Set the skylight like this with the following parameter
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[9]-This is my final result are you looking it
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http://www.adobenerds.com/-Create-a-dark-snowy-night-and_31.html

http://www.adobenerds.com/-Photoshop:-Create-Motion-effect._42.html

This entry was posted on Sunday, May 10th, 2009 at 11:34 am and is filed under 3d max tutorial. You can follow any responses to this entry through the RSS 2.0 feed. Both comments and pings are currently closed.

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