3dsmax 3d magnifying glass model tutorial.
Hello friends I will show how create a 3dsmax 3d magnifying glass model tutorial.
I have used following techniques shown below in this 3ds max tutorial.
[1]-Start 3dsmax and choose "Box" with the following size as shown below
Create box in the front view port
[2]-Select the box and convert into the editable poly now make selection and apply the extrude polygons for the three time
With the good following amount as shown below
[3]-Your object should like this
[4]-Again select the polygons and apply the extrude polygons with the good following amount as shown below
[5]-Now select the vertex and now drag the vertexes like this
[6]-Select the polygons and apply the bevel polygons with the good following amount as shown below
[7]-Your object should like this
[8]-Select the these vertexes and drag the vertexes like this
[9]-Select the top polygons and apply the bevel polygons with the good following amount as shown below
[10]-Your object should like this
[11]-Create sphere and apply the turbo smooth modifier with the amount 3.0
[12]-Create hand with the help cylinder as shown below
[13]-Create tube with the following size
[14]-Create cylinder and set like this
[15]-Create another tube and set like this
[16]-Create cylinder and apply the FFD modifier now select the control point
Then drag the control point like me
[17]-Your object should like this
[18]-This is my material palette and creates some thing material like that
[19]-This is my final result are you looking it
http://www.adobenerds.com/tutorial-brokenfont.php
http://www.adobenerds.com/Create-a-Blackberry-mobile-pho_29.html
This entry was posted on Thursday, August 13th, 2009 at 12:41 pm and is filed under 3d max tutorial. You can follow any responses to this entry through the RSS 2.0 feed. Both comments and pings are currently closed.