3dsmax 3d road sign model tutorial.


Hello friends I will show how create a 3dsmax 3d road sign model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Box" with the following size as shown below   
     Create box in the front view port
3dsmax-3d-road-sign-model-tutorial1

3dsmax-3d-road-sign-model-tutorial2

3dsmax-3d-road-sign-model-tutorial3

[2]-Select the box and convert into the editable poly
3dsmax-3d-road-sign-model-tutorial4

[3]-Select the polygon and apply the bevel polygons with the good following amount as shown below
3dsmax-3d-road-sign-model-tutorial5

3dsmax-3d-road-sign-model-tutorial6

[4]-Your object should like this
3dsmax-3d-road-sign-model-tutorial7

[5]-Again make selection and apply the bevel polygons
3dsmax-3d-road-sign-model-tutorial8

3dsmax-3d-road-sign-model-tutorial9

[6]-Create sphere with the following size and now set like this
3dsmax-3d-road-sign-model-tutorial10

3dsmax-3d-road-sign-model-tutorial11

[7]-Select the vertex mode now drag the vertexes like this
3dsmax-3d-road-sign-model-tutorial12

3dsmax-3d-road-sign-model-tutorial13

[8]-Select the bottom polygons and apply the extrude polygons for times with the good following amount
    As shown below
3dsmax-3d-road-sign-model-tutorial14

3dsmax-3d-road-sign-model-tutorial15

[8]-Your object should like this
3dsmax-3d-road-sign-model-tutorial16

[9]-select the polygons now click on the slice plane button and set like me
     Then click on the slice button
3dsmax-3d-road-sign-model-tutorial17

3dsmax-3d-road-sign-model-tutorial18

3dsmax-3d-road-sign-model-tutorial19

3dsmax-3d-road-sign-model-tutorial20

[10]-Select the slice polygons and apply the extrude polygons with the good following amount as shown below
3dsmax-3d-road-sign-model-tutorial21

3dsmax-3d-road-sign-model-tutorial22

[11]-Apply the turbo smooth modifier with the amount of 3.0
3dsmax-3d-road-sign-model-tutorial23

[12]-Create one more box with the following size
3dsmax-3d-road-sign-model-tutorial24

3dsmax-3d-road-sign-model-tutorial25

[13]-Select the box and convert into the editable poly now select the edges mode
      Then select the edges and apply the extrude edges with the good following amount as shown below
3dsmax-3d-road-sign-model-tutorial26

3dsmax-3d-road-sign-model-tutorial27

3dsmax-3d-road-sign-model-tutorial28

[14]-Your edges should like this
3dsmax-3d-road-sign-model-tutorial29

[15]-Select the polygons and apply the Bevel polygons for three times with the good following amount as shown below
3dsmax-3d-road-sign-model-tutorial30

3dsmax-3d-road-sign-model-tutorial31

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[16]-Your hand should like this and set like this
3dsmax-3d-road-sign-model-tutorial34

3dsmax-3d-road-sign-model-tutorial35

[17]-This is my materials and creates materials some thing like that
3dsmax-3d-road-sign-model-tutorial36

[15]-Set the skylight like this with the following parameter
3dsmax-3d-road-sign-model-tutorial37

3dsmax-3d-road-sign-model-tutorial38

[16]-This is my final result are you looking it
3dsmax-3d-road-sign-model-tutorial39

http://www.photoshopcamp.com/How-to-create-vertical-long-bars-using-stylize-and-extrude-block-feature–66.html

This entry was posted on Tuesday, May 12th, 2009 at 11:10 am and is filed under 3d max tutorial. You can follow any responses to this entry through the RSS 2.0 feed. Both comments and pings are currently closed.

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