3dsmax 3d winning trophy model tutorial.
Hello friends I will show how create a 3dsmax 3d winning trophy model tutorial.
I have used following techniques shown below in this 3ds max tutorial.
[1]-Start 3dsmax and choose "Box" with the following size as shown below
Create box in the top view port
[2]-Select the box and convert into the editable poly now select the polygon
Now apply the extrude polygon with the good following amount as shown below
[3]-Your object should like this
[4]-Again select the polygons and again apply the extrude polygon with the good following amount as shown below
[5]-Your object should like this
[7]-Create capsule in the top view port now apply the FFD modifier now select the control point
Drag the control point like this in the front view port
[8]-Create sphere with the following size
[9]-Create legs with the help of cylinders and chamfer box
[10]-Create hand with the help of cylinders
[11]-Create chamfer cylinder and convert into the editable poly now select the polygons and assign the materials like this
[12]-Your object should like this
[13]-Set the skylight like this with the following parameter
[14]-This is my final result are you looking it
http://www.adobenerds.com/How-to-create-a-notebook-and-pencil_52.html
http://www.adobenerds.com/Create-honey-web-comb-like-text-effect_124.html
This entry was posted on Monday, July 13th, 2009 at 12:01 pm and is filed under 3d max tutorial. You can follow any responses to this entry through the RSS 2.0 feed. Both comments and pings are currently closed.