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3d Max Tutorial | Photoshop and 3ds Max tutorials

3dsmax 3d puppy house model tutorial.


Posted November 20th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d puppy house model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Box" with the following size as shown below   
     Create box in the top view port
3dsmax-3d-puppy-house-model-tutorial1

3dsmax-3d-puppy-house-model-tutorial2

3dsmax-3d-puppy-house-model-tutorial3

[2]-Select the box and convert into the editable poly now select the bottom polygons
     Now apply the extrude polygon for three times with the good following amount as shown below
3dsmax-3d-puppy-house-model-tutorial4

3dsmax-3d-puppy-house-model-tutorial5

3dsmax-3d-puppy-house-model-tutorial6

3dsmax-3d-puppy-house-model-tutorial7

3dsmax-3d-puppy-house-model-tutorial8

[3]-Again select the polygons and apply the extrude polygons with the amount of 1.62
3dsmax-3d-puppy-house-model-tutorial9

3dsmax-3d-puppy-house-model-tutorial10

[4]-Select the vertex mode and drag the upper vertexes like this
3dsmax-3d-puppy-house-model-tutorial11

3dsmax-3d-puppy-house-model-tutorial12

[5]-Select the polygons and apply the bevel polygon with the good following amount as shown below
3dsmax-3d-puppy-house-model-tutorial13

3dsmax-3d-puppy-house-model-tutorial14

[6]-Your object should like this
3dsmax-3d-puppy-house-model-tutorial15

[7]-Create sphere and set like this
3dsmax-3d-puppy-house-model-tutorial16

3dsmax-3d-puppy-house-model-tutorial17

[8]-Apply the turbo smooth modifier with the amount of 3.0
     Now your object should like this
3dsmax-3d-puppy-house-model-tutorial18

[9]-Create two cylinders and apply the taper modifier with the good following amount as shown below
3dsmax-3d-puppy-house-model-tutorial19

3dsmax-3d-puppy-house-model-tutorial20

3dsmax-3d-puppy-house-model-tutorial21

[10]-Your object should like this and create one more copy and set like this
3dsmax-3d-puppy-house-model-tutorial22

3dsmax-3d-puppy-house-model-tutorial23

[11]-I can take the puppy house in my own collection and set like this
3dsmax-3d-puppy-house-model-tutorial24

[21]-Set the skylight like this with the following parameter as shown below
3dsmax-3d-puppy-house-model-tutorial25

3dsmax-3d-puppy-house-model-tutorial26

[22]-This is my final result
3dsmax-3d-puppy-house-model-tutorial27

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http://www.adobenerds.com/Photoshop:-Create-Sketch-effect._40.html

3dsmax 3d reporter model tutorial.


Posted November 15th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d reporter model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Box" with the following size as shown below   
     Create box in the top view port
3dsmax-3d-repoter-model-tutorial1

3dsmax-3d-repoter-model-tutorial2

3dsmax-3d-repoter-model-tutorial3 

[2]-Select the box and convert into the editable poly now select the bottom polygons
     Now apply the extrude polygon for three times with the good following amount as shown below
3dsmax-3d-repoter-model-tutorial4

3dsmax-3d-repoter-model-tutorial5

3dsmax-3d-repoter-model-tutorial6

3dsmax-3d-repoter-model-tutorial7

3dsmax-3d-repoter-model-tutorial8

[3]-Again select the polygons and apply the extrude polygons with the amount of 1.62
3dsmax-3d-repoter-model-tutorial9

3dsmax-3d-repoter-model-tutorial10

[4]-Select the vertex mode and drag the upper vertexes like this
3dsmax-3d-repoter-model-tutorial11

3dsmax-3d-repoter-model-tutorial12

[5]-Select the polygons and apply the bevel polygon with the good following amount as shown below
3dsmax-3d-repoter-model-tutorial13

3dsmax-3d-repoter-model-tutorial14

[6]-Your object should like this
3dsmax-3d-repoter-model-tutorial15

[7]-Create sphere and set like this
3dsmax-3d-repoter-model-tutorial16

3dsmax-3d-repoter-model-tutorial17 

[8]-Apply the turbo smooth modifier with the amount of 3.0
     Now your object should like this
3dsmax-3d-repoter-model-tutorial18

[9]-Create two cylinders and apply the taper modifier with the good following amount as shown below
3dsmax-3d-repoter-model-tutorial19

[10]-Create line and set like this
3dsmax-3d-repoter-model-tutorial20

[11]-Create cone and set like this
3dsmax-3d-repoter-model-tutorial21

3dsmax-3d-repoter-model-tutorial22

[12]-Create box and set like this
3dsmax-3d-repoter-model-tutorial23

3dsmax-3d-repoter-model-tutorial24

[13]-Create sphere like this
3dsmax-3d-repoter-model-tutorial25

3dsmax-3d-repoter-model-tutorial26

[14]-Set the skylight like this with the following parameter as shown below
3dsmax-3d-repoter-model-tutorial27

3dsmax-3d-repoter-model-tutorial28

[22]-This is my final result
3dsmax-3d-repoter-model-tutorial29

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http://www.adobenerds.com/Design-hardwood-flooring-with-wood-texture-bricks_77.html

3dsmax 3d rss button model tutorial.


Posted November 11th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d rss button model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Rectangle" with the following size as shown below   
     Create rectangle in the front view port
3dsmax-3d-rss-button-model-tutorial1

3dsmax-3d-rss-button-model-tutorial2

[2]-Apply the extrude modifier with the amount of 38.0
3dsmax-3d-rss-button-model-tutorial3

3dsmax-3d-rss-button-model-tutorial4

[3]-Select the rectangle and convert into the editable poly now select the polygon
     Now apply the insert and extrude polygons with the good following amount as shown below
3dsmax-3d-rss-button-model-tutorial5

3dsmax-3d-rss-button-model-tutorial6

3dsmax-3d-rss-button-model-tutorial7

3dsmax-3d-rss-button-model-tutorial8

[4]-Your object should like this
3dsmax-3d-rss-button-model-tutorial9

[5]-Select the edges and apply the chamfer edges with the good following amount as shown below
3dsmax-3d-rss-button-model-tutorial10

3dsmax-3d-rss-button-model-tutorial11

[6]-Choose line button and create shape now apply the extrude modifier with the good following amount as shown below
3dsmax-3d-rss-button-model-tutorial12    

3dsmax-3d-rss-button-model-tutorial13

[7]-Create one more copy and cylinder now set like this
3dsmax-3d-rss-button-model-tutorial14

[8]-Create line like this in the front view and set like this
3dsmax-3d-rss-button-model-tutorial15

[9]-This is my material palette and creates some thing materials like that
3dsmax-3d-rss-button-model-tutorial16

[10]-Set the skylight like this with the following parameter as shown below
3dsmax-3d-rss-button-model-tutorial17

3dsmax-3d-rss-button-model-tutorial18

[22]-This is my final result
50

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3dsmax 3d non smoking model tutorial.


Posted November 8th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d non smoking model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Donut" with the following size as shown below   
     Now apply the Extrude modifier
3dsmax-3d-non-smoking-model-tutorial1

3dsmax-3d-non-smoking-model-tutorial2

[2]-Now your should like this
3dsmax-3d-non-smoking-model-tutorial3

[3]-Choose line button and use the below setting
3dsmax-3d-non-smoking-model-tutorial4

3dsmax-3d-non-smoking-model-tutorial5

3dsmax-3d-non-smoking-model-tutorial6

[4]-After use the following setting now create line like this as shown below
3dsmax-3d-non-smoking-model-tutorial7

[5]-Create cylinder with the following size like this as shown below
3dsmax-3d-non-smoking-model-tutorial8

3dsmax-3d-non-smoking-model-tutorial9

[6]-Select the cylinder and now convert into the editable poly then select the polygons
     Now apply the following material like this as shown below \
3dsmax-3d-non-smoking-model-tutorial10

3dsmax-3d-non-smoking-model-tutorial11

3dsmax-3d-non-smoking-model-tutorial12

[7]-Your object so far like this
3dsmax-3d-non-smoking-model-tutorial13

[8]-Set the skylight like this with the following parameter
3dsmax-3d-non-smoking-model-tutorial14    

3dsmax-3d-non-smoking-model-tutorial15

[9]-This is my final result
3dsmax-3d-non-smoking-model-tutorial16

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3dsmax 3d switch model tutorial.


Posted November 4th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d switch model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Chamfer Cylinder" with the following size as shown below   
    Create chamfer cylinder like this in the top view port
3dsmax-3d-swith-model-tutorial1

3dsmax-3d-swith-model-tutorial2

3dsmax-3d-swith-model-tutorial3

[2]-Create one more chamfer cylinder and set like this
3dsmax-3d-swith-model-tutorial4

[3]-Select the first chamfer cylinder now Boolean the second chamfer cylinder like this
3dsmax-3d-swith-model-tutorial5

3dsmax-3d-swith-model-tutorial6

[4]-Your object should like this
3dsmax-3d-swith-model-tutorial7

[5]-Create another cylinder and set like this
3dsmax-3d-swith-model-tutorial8

3dsmax-3d-swith-model-tutorial9

3dsmax-3d-swith-model-tutorial10

3dsmax-3d-swith-model-tutorial11

[6]-Create one bigger cylinder and set like this
3dsmax-3d-swith-model-tutorial12

3dsmax-3d-swith-model-tutorial13

[7]-This is time create one more chamfer cylinder and apply the FFD modifier now select the control point
     Drag the control point like this
3dsmax-3d-swith-model-tutorial14

3dsmax-3d-swith-model-tutorial15

3dsmax-3d-swith-model-tutorial16

[8]-Set the text like this in the top view port
3dsmax-3d-swith-model-tutorial17

[9]-This is my material palette now create some thing material like this
3dsmax-3d-swith-model-tutorial18

[10]-Set the skylight like this with the following parameter
3dsmax-3d-swith-model-tutorial19

3dsmax-3d-swith-model-tutorial20

[11]-This is my final result are you looking it
3dsmax-3d-swith-model-tutorial21

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http://www.adobenerds.com/Create-fruit-or-gift-basket-website-logo_59.html

3dsmax 3d construction model tutorial.


Posted October 31st, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d construction model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Rectangle" with the following size as shown below   
    Create rectangle like this in the top view port
3dsmax-3d-construction-model-tutorial1

3dsmax-3d-construction-model-tutorial2

3dsmax-3d-construction-model-tutorial3

[2]-Create Cone and apply the Taper modifier with the good following amount as shown below
3dsmax-3d-construction-model-tutorial4

3dsmax-3d-construction-model-tutorial5

3dsmax-3d-construction-model-tutorial6

[3]-Select the cone and convert into the editable poly
3dsmax-3d-construction-model-tutorial7

[4]-Select the edges and apply the chamfer edges with the amount of 0.36
3dsmax-3d-construction-model-tutorial8

3dsmax-3d-construction-model-tutorial9

3dsmax-3d-construction-model-tutorial10

[5]-Select the polygons and apply the material like this
3dsmax-3d-construction-model-tutorial11

3dsmax-3d-construction-model-tutorial12

[6]-Your object so far like this
3dsmax-3d-construction-model-tutorial13

[7]-Set the skylight like this with the following parameter
3dsmax-3d-construction-model-tutorial14

3dsmax-3d-construction-model-tutorial15

[8]-This is my final result are you looking it
3dsmax-3d-construction-model-tutorial16

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3dsmax 3d global model tutorial.


Posted October 25th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d global model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Capsule" with the following size as shown below   
3dsmax-3d-global-model-tutorial1

3dsmax-3d-global-model-tutorial2

[2]-Create two capsules in the left view port now create two more capsule and set like this
3dsmax-3d-global-model-tutorial3

3dsmax-3d-global-model-tutorial4

[3]-Create plane with the good following size and apply the FFD modifier now select the control point mode
     Now drag the control point and now drag like this
3dsmax-3d-global-model-tutorial5

3dsmax-3d-global-model-tutorial6

3dsmax-3d-global-model-tutorial7

[4]-Create sphere and set like this
3dsmax-3d-global-model-tutorial8

[5]-I can take model in my collection and now set like this
3dsmax-3d-global-model-tutorial9   

[6]-Set the skylight like this with the following parameter
3dsmax-3d-global-model-tutorial10

3dsmax-3d-global-model-tutorial11

[7]-This is my final result
3dsmax-3d-global-model-tutorial12

http://www.adobenerds.com/Make-rain:-photoshop-technique_38.html

http://www.adobenerds.com/Dripping-effect-in-paint-water_34.html

3dmode resting chair studio tutorial.


Posted October 21st, 2009 by admin No Comments »

Here I will tell you about 3dsmax 3dmode resting chair studio tutorial.
I have used following techniques in this 3ds max tutorial as shown below

[1]-Start 3dsmax and choose "Box" with the following size as shown below   
     Now create two boxes and set like this
3dsmax-3d-relexing-model-tutorial1

3dsmax-3d-relexing-model-tutorial2

3dsmax-3d-relexing-model-tutorial3

3dsmax-3d-relexing-model-tutorial4

[2]-Select the box and now Boolean the object like this
3dsmax-3d-relexing-model-tutorial5

3dsmax-3d-relexing-model-tutorial6

[3]-After Boolean your object should like this
3dsmax-3d-relexing-model-tutorial7

[4]-Apply the Bend modifier with the good following amount as shown below
3dsmax-3d-relexing-model-tutorial8

3dsmax-3d-relexing-model-tutorial9

[5]-Your object should like this and create one more copy now set like this
3dsmax-3d-relexing-model-tutorial10

3dsmax-3d-relexing-model-tutorial11

[6]-Create plane and apply the bend modifier with the good following amount as shown below
3dsmax-3d-relexing-model-tutorial12

3dsmax-3d-relexing-model-tutorial13

3dsmax-3d-relexing-model-tutorial14

[7]-Select the plane and apply the FFD modifier now select the control point and drag the control point like this
3dsmax-3d-relexing-model-tutorial15

3dsmax-3d-relexing-model-tutorial16

[8]-I can take model in my collection and now set like this
3dsmax-3d-relexing-model-tutorial17

[9]-Set the skylight like this with the following parameter as shown below
3dsmax-3d-relexing-model-tutorial18

3dsmax-3d-relexing-model-tutorial19

[22]-This is my final result
3dsmax-3d-relexing-model-tutorial20

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3dsmax 3d balancing machine model tutorial.


Posted October 17th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d balancing machine model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Rectangle" with the following size as shown below   
     Create rectangle in the top view port
3dsmax-3d-balancing-machine-model-tutorial1

3dsmax-3d-balancing-machine-model-tutorial2

3dsmax-3d-balancing-machine-model-tutorial3

[2]-Create NGon with the following size now set like this
3dsmax-3d-balancing-machine-model-tutorial4

3dsmax-3d-balancing-machine-model-tutorial5

[3]-Choose "Box" with the following size as shown below   
     Create box in the front view port
3dsmax-3d-balancing-machine-model-tutorial6

3dsmax-3d-balancing-machine-model-tutorial7

3dsmax-3d-balancing-machine-model-tutorial8

[4]-Select the box and convert into the editable poly now select the bottom polygons
     Now apply the extrude polygon for three times with the good following amount as shown below
3dsmax-3d-balancing-machine-model-tutorial9

3dsmax-3d-balancing-machine-model-tutorial10

3dsmax-3d-balancing-machine-model-tutorial11

3dsmax-3d-balancing-machine-model-tutorial12

3dsmax-3d-balancing-machine-model-tutorial13

[5]-Again select the polygons and apply the extrude polygons with the amount of 1.62
3dsmax-3d-balancing-machine-model-tutorial14

3dsmax-3d-balancing-machine-model-tutorial15

[6]-Select the vertex mode and now drag the vertexes like this
3dsmax-3d-balancing-machine-model-tutorial16

3dsmax-3d-balancing-machine-model-tutorial17

[7]-Select the polygons and apply the bevel polygon with the good following amount as shown below
3dsmax-3d-balancing-machine-model-tutorial18

3dsmax-3d-balancing-machine-model-tutorial19

[8]-Your object should like this
3dsmax-3d-balancing-machine-model-tutorial20

[9]-Create sphere and set like this
3dsmax-3d-balancing-machine-model-tutorial21

3dsmax-3d-balancing-machine-model-tutorial22

[10]-Apply the turbo smooth modifier with the amount of 3.0
      Now your object should like this
3dsmax-3d-balancing-machine-model-tutorial23

[11]-Create two cylinders and apply the taper modifier with the good following amount as shown below
3dsmax-3d-balancing-machine-model-tutorial24

3dsmax-3d-balancing-machine-model-tutorial25

3dsmax-3d-balancing-machine-model-tutorial26

[12]-Set the cylinders like this
3dsmax-3d-balancing-machine-model-tutorial27

[13]-Create doolar text and now set like this
3dsmax-3d-balancing-machine-model-tutorial28

[14]-Set the skylight like this with the following parameter as shown below
3dsmax-3d-balancing-machine-model-tutorial29

3dsmax-3d-balancing-machine-model-tutorial30

[22]-This is my final result
3dsmax-3d-balancing-machine-model-tutorial31

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3dsmax 3d calendar model tutorial.


Posted October 14th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d calendar model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Box" with the following size as shown below   
     Create two boxes in the top view port and now set like this
3dsmax 3d calendar model tutorial1

3dsmax 3d calendar model tutorial2

 3dsmax 3d calendar model tutorial3

[2]-Create another box and apply the FFD modifier and now select the control point and drag the control point like this
3dsmax 3d calendar model tutorial4

3dsmax 3d calendar model tutorial5

3dsmax 3d calendar model tutorial6

[3]-Create five cylinders with the following size and set like this
3dsmax 3d calendar model tutorial7

3dsmax 3d calendar model tutorial8

[4]-Now select the Box and Boolean the cylinders like this
3dsmax 3d calendar model tutorial9

3dsmax 3d calendar model tutorial10
[5]-After Boolean the cylinders and now your object should look like this as shown below
3dsmax 3d calendar model tutorial11 

[6]-Create helix now set like this
3dsmax 3d calendar model tutorial12

3dsmax 3d calendar model tutorial13

[7]-Create plane and now set like this
3dsmax 3d calendar model tutorial14

3dsmax 3d calendar model tutorial15

[8]-Add the text like this
3dsmax 3d calendar model tutorial16

[9]-This my material palette and create some thing materials like that
3dsmax 3d calendar model tutorial17

[10]-After assign the materials and now your object like that
3dsmax 3d calendar model tutorial18

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