3dsmax 3d dice model tutorial.


Posted October 9th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d dice model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Chamfer box" with the following size as shown below   
3dsmax-3d-dice-model-tutorial1

3dsmax-3d-dice-model-tutorial2

[2]-Create chamfer box in the top view port
3dsmax-3d-dice-model-tutorial3

[3]-Select the chamfer box and convert into the editable poly
     Now select the polygon mode
3dsmax-3d-dice-model-tutorial4

3dsmax-3d-dice-model-tutorial5
[4]-Select the polygons and now apply the insert polygons with the amount of 0.2
3dsmax-3d-dice-model-tutorial6

3dsmax-3d-dice-model-tutorial7

3dsmax-3d-dice-model-tutorial8

3dsmax-3d-dice-model-tutorial9

[5]-Now apply the bevel polygons with the good following amount as shown below
3dsmax-3d-dice-model-tutorial10

3dsmax-3d-dice-model-tutorial11

[6]-Select the all inside polygons and apply the materials like this
3dsmax-3d-dice-model-tutorial12

3dsmax-3d-dice-model-tutorial13

[7]-Choose the plane and set the dice on the plane like this
3dsmax-3d-dice-model-tutorial14

3dsmax-3d-dice-model-tutorial15

[8]-Open the material window and click on the diffuse map button now pick the flat map then your material should like this
     Now this material assign to the plane
3dsmax-3d-dice-model-tutorial16

3dsmax-3d-dice-model-tutorial17

3dsmax-3d-dice-model-tutorial18

[9]-Now after render the model now find the final image like me
3dsmax-3d-dice-model-tutorial19

http://www.google.com/url?sa=U&start=39&q=http://www.adobenerds.com/Photoshop:-Create-ornaments,-jewelry._44.html&ei=rS7USZW7BYGTkAXE5Zj0Dg&usg=AFQjCNHwozd1EH3hSQXRogPyQeOzQo9JeA

http://www.google.com/url?sa=U&start=40&q=http://www.adobenerds.com/Create-honey-web-comb-like-text-effect_124.html&ei=rS7USZW7BYGTkAXE5Zj0Dg&usg=AFQjCNFZcKpcdueuH7XMGBQL8LR5tqvHXw

3dsmax 3d doctor model tutorial.


Posted October 4th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d doctor model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Box" with the following size as shown below   
     Create box in the top view port
3dsmax-3d-docter-model-tutorial1

3dsmax-3d-docter-model-tutorial2

3dsmax-3d-docter-model-tutorial3

[2]-Select the box and convert into the editable poly now select the bottom polygons
     Now apply the extrude polygon for three times with the good following amount as shown below
3dsmax-3d-docter-model-tutorial4

3dsmax-3d-docter-model-tutorial5

3dsmax-3d-docter-model-tutorial6

3dsmax-3d-docter-model-tutorial7

3dsmax-3d-docter-model-tutorial8

[3]-Again select the polygons and apply the extrude polygons with the amount of 1.62
3dsmax-3d-docter-model-tutorial9

3dsmax-3d-docter-model-tutorial10

[4]-Select the vertex mode and drag the upper vertexes like this
3dsmax-3d-docter-model-tutorial11

3dsmax-3d-docter-model-tutorial12

[5]-Select the polygons and apply the bevel polygon with the good following amount as shown below
3dsmax-3d-docter-model-tutorial13

3dsmax-3d-docter-model-tutorial14

[6]-Your object should like this
3dsmax-3d-docter-model-tutorial15

[7]-Create sphere and set like this
3dsmax-3d-docter-model-tutorial16

3dsmax-3d-docter-model-tutorial17

[8]-Apply the turbo smooth modifier with the amount of 3.0
3dsmax-3d-docter-model-tutorial18

3dsmax-3d-docter-model-tutorial19

[9]-Create two cylinders and apply the taper modifier with the good following amount as shown below
3dsmax-3d-docter-model-tutorial20

3dsmax-3d-docter-model-tutorial21

3dsmax-3d-docter-model-tutorial22

[10]-Set the cylinders like this
3dsmax-3d-docter-model-tutorial23

[11]-Create box like this in the top view port
3dsmax-3d-docter-model-tutorial24

3dsmax-3d-docter-model-tutorial25

[12]-Create rectangle in the left view port with the following size
3dsmax-3d-docter-model-tutorial26

3dsmax-3d-docter-model-tutorial27

[13]-Select the rectangle and convert into the editable spline now select the vertex mode
3dsmax-3d-docter-model-tutorial28

[14]-Select the vertexes and apply the fillet with the amount of 5.0
3dsmax-3d-docter-model-tutorial30

3dsmax-3d-docter-model-tutorial31

[15]-Your spline should like this
3dsmax-3d-docter-model-tutorial32

[16]-Apply the extrude modifier with the amount of 89.0
3dsmax-3d-docter-model-tutorial33

3dsmax-3d-docter-model-tutorial34

[17]-Create chamfer box like this
3dsmax-3d-docter-model-tutorial35

3dsmax-3d-docter-model-tutorial36

[18]-Create another chamfer box and apply the FFD 3×3x3 now select the control point and drag like this
3dsmax-3d-docter-model-tutorial37

3dsmax-3d-docter-model-tutorial38

3dsmax-3d-docter-model-tutorial39

[19]-Create another rectangle and open the rendering palette now use the following setting as shown below
3dsmax-3d-docter-model-tutorial40

3dsmax-3d-docter-model-tutorial41

3dsmax-3d-docter-model-tutorial42

[20]-Your object so far like this
3dsmax-3d-docter-model-tutorial43

[21]-Create two more chamfer cylinder now set like this
3dsmax-3d-docter-model-tutorial44

3dsmax-3d-docter-model-tutorial45

[22]-Create one more rectangle like me
3dsmax-3d-docter-model-tutorial46

3dsmax-3d-docter-model-tutorial47

3dsmax-3d-docter-model-tutorial48

[23]-Set the box and stethoscope like this
3dsmax-3d-docter-model-tutorial49

3dsmax-3d-docter-model-tutorial50

[24]-Open the material window and make material like me
3dsmax-3d-docter-model-tutorial51

[25]-Set the skylight like this with the following parameter as shown below
3dsmax-3d-docter-model-tutorial52

3dsmax-3d-docter-model-tutorial53

[26]-This is my final result
3dsmax-3d-docter-model-tutorial54

http://www.google.com/url?sa=U&start=33&q=http://www.adobenerds.com/Cool-Text-Effect-using-channels-in-Photoshop_125.html&ei=rS7USZW7BYGTkAXE5Zj0Dg&usg=AFQjCNEM2r8esxP9GR6bC2p9vgtDx0cPrA

http://www.google.com/url?sa=U&start=34&q=http://www.adobenerds.com/Create-basic-shapes-circle-rectange-in-photoshop_83.html&ei=rS7USZW7BYGTkAXE5Zj0Dg&usg=AFQjCNHmuPrD2RNjuAO4YY5GBZE2iJI-DA

3dsmax 3d shopping bags model tutorial.


Posted August 26th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d shopping bags model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Box" with the following size as shown below   
     Create box in the front view port
3dsmax-3d-shopping-bags-model-tutorial1

3dsmax-3d-shopping-bags-model-tutorial2

3dsmax-3d-shopping-bags-model-tutorial3

[2]-Select the box and convert into the editable poly now make selection and apply the extrude polygons for the three time
     With the good following amount as shown below
3dsmax-3d-shopping-bags-model-tutorial4

3dsmax-3d-shopping-bags-model-tutorial5

3dsmax-3d-shopping-bags-model-tutorial6

3dsmax-3d-shopping-bags-model-tutorial7

3dsmax-3d-shopping-bags-model-tutorial8

[3]-Your object should like this
3dsmax-3d-shopping-bags-model-tutorial9

[4]-Again select the polygons and apply the extrude polygons with the good following amount as shown below
3dsmax-3d-shopping-bags-model-tutorial10

3dsmax-3d-shopping-bags-model-tutorial11

[5]-Now select the vertex and now drag the vertexes like this
3dsmax-3d-shopping-bags-model-tutorial12

3dsmax-3d-shopping-bags-model-tutorial13

[6]-Select the polygons and apply the bevel polygons with the good following amount as shown below
3dsmax-3d-shopping-bags-model-tutorial14

3dsmax-3d-shopping-bags-model-tutorial15

[7]-Your object should like this
3dsmax-3d-shopping-bags-model-tutorial16

[8]-Select the these vertexes and drag the vertexes like this
3dsmax-3d-shopping-bags-model-tutorial17

3dsmax-3d-shopping-bags-model-tutorial18

[9]-Select the top polygons and apply the bevel polygons with the good following amount as shown below
3dsmax-3d-shopping-bags-model-tutorial19

3dsmax-3d-shopping-bags-model-tutorial20

[10]-Your object should like this
3dsmax-3d-shopping-bags-model-tutorial21

[11]-Create sphere and apply the turbo smooth modifier with the amount 3.0
3dsmax-3d-shopping-bags-model-tutorial22

3dsmax-3d-shopping-bags-model-tutorial23

3dsmax-3d-shopping-bags-model-tutorial24

[12]-Create two cylinders and apply the taper modifier with the good following amount as shown below
3dsmax-3d-shopping-bags-model-tutorial25

3dsmax-3d-shopping-bags-model-tutorial26

3dsmax-3d-shopping-bags-model-tutorial27

3dsmax-3d-shopping-bags-model-tutorial28

3dsmax-3d-shopping-bags-model-tutorial29

3dsmax-3d-shopping-bags-model-tutorial30

[13]-Create box with the following size
3dsmax-3d-shopping-bags-model-tutorial31

3dsmax-3d-shopping-bags-model-tutorial32

[14]-Select the box and select the vertexes now drag like this
3dsmax-3d-shopping-bags-model-tutorial33

3dsmax-3d-shopping-bags-model-tutorial34

3dsmax-3d-shopping-bags-model-tutorial35

3dsmax-3d-shopping-bags-model-tutorial36

[15]-Again select the vertexes and drag like this
3dsmax-3d-shopping-bags-model-tutorial37

3dsmax-3d-shopping-bags-model-tutorial38

[16]-Select the polygons and deleted now then apply the shell modifier with the good following amount as shown below
3dsmax-3d-shopping-bags-model-tutorial39

3dsmax-3d-shopping-bags-model-tutorial40

[17]-Your bag should like this
3dsmax-3d-shopping-bags-model-tutorial41

[18]-Create two tube and set like this
3dsmax-3d-shopping-bags-model-tutorial42

3dsmax-3d-shopping-bags-model-tutorial43

[19]-Set the bag like this
3dsmax-3d-shopping-bags-model-tutorial44

[20]-This is my material palette and creates some thing material like that   
3dsmax-3d-shopping-bags-model-tutorial45

[16]-Set the skylight like this with the following parameter
3dsmax-3d-shopping-bags-model-tutorial46

3dsmax-3d-shopping-bags-model-tutorial47

[18]-This is my final result are you looking it
3dsmax-3d-shopping-bags-model-tutorial48

http://www.adobenerds.com/Classic-Website-Content-box_26.html

http://www.adobenerds.com/Make-Graffiti-effect-photoshop_37.html

3dsmax 3d stairs model tutorial.


Posted August 22nd, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d stairs model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Spiral Stairs" with the following size as shown below   
3dsmax-3d-stairs-model-tutorial1

3dsmax-3d-stairs-model-tutorial2

3dsmax-3d-stairs-model-tutorial3

3dsmax-3d-stairs-model-tutorial4

[2]-Create like this
3dsmax-3d-stairs-model-tutorial5

[3]-Create box with the following size
3dsmax-3d-stairs-model-tutorial6

3dsmax-3d-stairs-model-tutorial7

3dsmax-3d-stairs-model-tutorial8

[4]-Select the box and convert into the editable poly now make selection and apply the extrude polygons for the three time
     With the good following amount as shown below
3dsmax-3d-stairs-model-tutorial9

3dsmax-3d-stairs-model-tutorial10

3dsmax-3d-stairs-model-tutorial11

3dsmax-3d-stairs-model-tutorial12

3dsmax-3d-stairs-model-tutorial13

[3]-Your object should like this
3dsmax-3d-stairs-model-tutorial14

[4]-Again select the polygons and apply the extrude polygons with the good following amount as shown below
3dsmax-3d-stairs-model-tutorial15

3dsmax-3d-stairs-model-tutorial16 

[5]-Now select the vertex and now drag the vertexes like this
3dsmax-3d-stairs-model-tutorial17

3dsmax-3d-stairs-model-tutorial18

[6]-Select the polygons and apply the bevel polygons with the good following amount as shown below
3dsmax-3d-stairs-model-tutorial19

3dsmax-3d-stairs-model-tutorial20

[7]-Your object should like this
3dsmax-3d-stairs-model-tutorial21

[8]-Select the these vertexes and drag the vertexes like this
3dsmax-3d-stairs-model-tutorial22

3dsmax-3d-stairs-model-tutorial23

[9]-Select the top polygons and apply the bevel polygons with the good following amount as shown below
3dsmax-3d-stairs-model-tutorial24

3dsmax-3d-stairs-model-tutorial25

[10]-Your object should like this
3dsmax-3d-stairs-model-tutorial26

[11]-Create sphere and apply the turbo smooth modifier with the amount 3.0
3dsmax-3d-stairs-model-tutorial27

3dsmax-3d-stairs-model-tutorial28

3dsmax-3d-stairs-model-tutorial29

[12]-Create two cylinders and apply the taper modifier with the good following amount as shown below
3dsmax-3d-stairs-model-tutorial30

3dsmax-3d-stairs-model-tutorial31

3dsmax-3d-stairs-model-tutorial32

[13]-Your object should like this
3dsmax-3d-stairs-model-tutorial33

[14]-This is my material palette and creates some thing material like that   
3dsmax-3d-stairs-model-tutorial34

[16]-Set the skylight like this with the following parameter
3dsmax-3d-stairs-model-tutorial35

3dsmax-3d-stairs-model-tutorial36

[18]-This is my final result are you looking it
3dsmax-3d-stairs-model-tutorial37

http://www.adobenerds.com/Create-Glossy-effect._41.html

http://www.adobenerds.com/create-christmas-hanging-tree-ornaments_51.html

3dsmax 3d plug model tutorial.


Posted August 18th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d plug model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Line" now create the shape like this
3dsmax-3d-plug-model-tutorial1

3dsmax-3d-plug-model-tutorial2

[2]-Select the corner vertexes and apply the fillet: 15.0
3dsmax-3d-plug-model-tutorial3

3dsmax-3d-plug-model-tutorial4

[3]-Your spline should like this
3dsmax-3d-plug-model-tutorial5

[4]-Now apply the bevel modifier with the good following amount as shown below
3dsmax-3d-plug-model-tutorial6

3dsmax-3d-plug-model-tutorial7

[5]-Create one chamfer cylinder and one chamfer box now set the both object like this in the top view port
Imahe-

3dsmax-3d-plug-model-tutorial8

3dsmax-3d-plug-model-tutorial9

3dsmax-3d-plug-model-tutorial10

[6]-Again create a shape like this in the top view port now open the rendering palette then use the following setting as shown below
3dsmax-3d-plug-model-tutorial11

3dsmax-3d-plug-model-tutorial12

[7]-After use the following setting now your line should like this
3dsmax-3d-plug-model-tutorial13

[8]-Create one more copy of the whole object now set like this
3dsmax-3d-plug-model-tutorial14

[9]-This is my material palette now create some thing material like this
3dsmax-3d-plug-model-tutorial15

[10]-Set the skylight like this with the following parameter
3dsmax-3d-plug-model-tutorial16

3dsmax-3d-plug-model-tutorial17

[11]-This is my final result are you looking it
3dsmax-3d-plug-model-tutorial18

http://www.google.com/url?sa=U&start=21&q=http://www.adobenerds.com/Dripping-effect-in-paint-water_34.html&ei=Hy3USd72A86LkAWL7b3_Dg&usg=AFQjCNGRZB8fislIspH43e42JCt-IX0dPw

http://www.google.com/url?sa=U&start=22&q=http://www.adobenerds.com/Make-ghost-images-and-blend-snapshots_49.html&ei=Hy3USd72A86LkAWL7b3_Dg&usg=AFQjCNFgK_Mtqw1s6ykFblpu9PoS2GNVQA

3dsmax 3d magnifying glass model tutorial.


Posted August 13th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d magnifying glass model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Box" with the following size as shown below   
     Create box in the front view port
3dsmax-3d-magnifing-glass-model-tutorial1

3dsmax-3d-magnifing-glass-model-tutorial2

3dsmax-3d-magnifing-glass-model-tutorial3

[2]-Select the box and convert into the editable poly now make selection and apply the extrude polygons for the three time
     With the good following amount as shown below
3dsmax-3d-magnifing-glass-model-tutorial4

3dsmax-3d-magnifing-glass-model-tutorial5

3dsmax-3d-magnifing-glass-model-tutorial6

3dsmax-3d-magnifing-glass-model-tutorial7

3dsmax-3d-magnifing-glass-model-tutorial8

[3]-Your object should like this
3dsmax-3d-magnifing-glass-model-tutorial9

[4]-Again select the polygons and apply the extrude polygons with the good following amount as shown below
3dsmax-3d-magnifing-glass-model-tutorial10

3dsmax-3d-magnifing-glass-model-tutorial11

[5]-Now select the vertex and now drag the vertexes like this
3dsmax-3d-magnifing-glass-model-tutorial12

3dsmax-3d-magnifing-glass-model-tutorial13

[6]-Select the polygons and apply the bevel polygons with the good following amount as shown below
3dsmax-3d-magnifing-glass-model-tutorial14

3dsmax-3d-magnifing-glass-model-tutorial15

[7]-Your object should like this
3dsmax-3d-magnifing-glass-model-tutorial16

[8]-Select the these vertexes and drag the vertexes like this
3dsmax-3d-magnifing-glass-model-tutorial17

3dsmax-3d-magnifing-glass-model-tutorial18

[9]-Select the top polygons and apply the bevel polygons with the good following amount as shown below
3dsmax-3d-magnifing-glass-model-tutorial19

3dsmax-3d-magnifing-glass-model-tutorial20

[10]-Your object should like this
3dsmax-3d-magnifing-glass-model-tutorial21

[11]-Create sphere and apply the turbo smooth modifier with the amount 3.0
3dsmax-3d-magnifing-glass-model-tutorial22

3dsmax-3d-magnifing-glass-model-tutorial23

3dsmax-3d-magnifing-glass-model-tutorial24

[12]-Create hand with the help cylinder as shown below
3dsmax-3d-magnifing-glass-model-tutorial25

3dsmax-3d-magnifing-glass-model-tutorial26

3dsmax-3d-magnifing-glass-model-tutorial27

[13]-Create tube with the following size
3dsmax-3d-magnifing-glass-model-tutorial28

3dsmax-3d-magnifing-glass-model-tutorial29

[14]-Create cylinder and set like this
3dsmax-3d-magnifing-glass-model-tutorial30

3dsmax-3d-magnifing-glass-model-tutorial31

[15]-Create another tube and set like this
3dsmax-3d-magnifing-glass-model-tutorial32

3dsmax-3d-magnifing-glass-model-tutorial33

[16]-Create cylinder and apply the FFD modifier now select the control point
      Then drag the control point like me
3dsmax-3d-magnifing-glass-model-tutorial34

3dsmax-3d-magnifing-glass-model-tutorial35

3dsmax-3d-magnifing-glass-model-tutorial36

[17]-Your object should like this
3dsmax-3d-magnifing-glass-model-tutorial37

[18]-This is my material palette and creates some thing material like that   
3dsmax-3d-magnifing-glass-model-tutorial38

[19]-This is my final result are you looking it
3dsmax-3d-magnifing-glass-model-tutorial39

http://www.adobenerds.com/tutorial-brokenfont.php

http://www.adobenerds.com/Create-a-Blackberry-mobile-pho_29.html

3dsmax 3d pie chart model tutorial.


Posted August 8th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d pie chart model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Cylinder" with the following size as shown below   
     Create cylinder box in the top view port
3dsmax-3d-pie-chart-model-tutorial1

3dsmax-3d-pie-chart-model-tutorial2

3dsmax-3d-pie-chart-model-tutorial3

[2]-Create three cylinder and set like this
3dsmax-3d-pie-chart-model-tutorial4

3dsmax-3d-pie-chart-model-tutorial5

[3]-Now select the cylinder and choose the Boolean
     Now Boolean the boxes like this
3dsmax-3d-pie-chart-model-tutorial6

3dsmax-3d-pie-chart-model-tutorial7

3dsmax-3d-pie-chart-model-tutorial8

3dsmax-3d-pie-chart-model-tutorial9

[4]-Your object should like this
3dsmax-3d-pie-chart-model-tutorial10

[5]-Set the pieces like this
3dsmax-3d-pie-chart-model-tutorial11

3dsmax-3d-pie-chart-model-tutorial12

[7]-Set the skylight like this with the following parameter
3dsmax-3d-pie-chart-model-tutorial13

3dsmax-3d-pie-chart-model-tutorial14

[8]-This is my final result are you looking it
3dsmax-3d-pie-chart-model-tutorial15

http://www.google.com/url?sa=U&start=27&q=http://www.adobenerds.com/Design-a-PCB-Electric-Circuit-Matrix_127.html&ei=Hy3USd72A86LkAWL7b3_Dg&usg=AFQjCNEzhGBD5LReq9nvnhnB4CWKwznYAQ

http://www.google.com/url?sa=U&start=28&q=http://www.adobenerds.com/Learn-to-create-shadow-effect._43.html&ei=Hy3USd72A86LkAWL7b3_Dg&usg=AFQjCNHdQPAqxwdxtq8NPyfaOcHaRJrJyQ

3dsmax 3d aids logo model tutorial.


Posted August 4th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d aids logo model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Box" with the following size as shown below   
     Create box in the front view port
3dsmax-3d-Aids-logo-model-tutorial1

3dsmax-3d-Aids-logo-model-tutorial2

3dsmax-3d-Aids-logo-model-tutorial3

[2]-Select the box and convert into the editable poly now make selection and apply the extrude polygons for the three time
     With the good following amount as shown below
3dsmax-3d-Aids-logo-model-tutorial4

3dsmax-3d-Aids-logo-model-tutorial5

3dsmax-3d-Aids-logo-model-tutorial6

3dsmax-3d-Aids-logo-model-tutorial7

3dsmax-3d-Aids-logo-model-tutorial8

[3]-Your object should like this
3dsmax-3d-Aids-logo-model-tutorial9

[4]-Again select the polygons and apply the extrude polygons with the good following amount as shown below
3dsmax-3d-Aids-logo-model-tutorial10

3dsmax-3d-Aids-logo-model-tutorial11

[5]-Now select the vertex and now drag the vertexes like this
3dsmax-3d-Aids-logo-model-tutorial12

3dsmax-3d-Aids-logo-model-tutorial13

[6]-Select the polygons and apply the bevel polygons with the good following amount as shown below
3dsmax-3d-Aids-logo-model-tutorial14

3dsmax-3d-Aids-logo-model-tutorial15

[7]-Your object should like this
3dsmax-3d-Aids-logo-model-tutorial16

[8]-Select the these vertexes and drag the vertexes like this
3dsmax-3d-Aids-logo-model-tutorial17

3dsmax-3d-Aids-logo-model-tutorial18

[9]-Select the top polygons and apply the bevel polygons with the good following amount as shown below
3dsmax-3d-Aids-logo-model-tutorial19

3dsmax-3d-Aids-logo-model-tutorial20

[10]-Your object should like this
3dsmax-3d-Aids-logo-model-tutorial21

[11]-Create sphere and apply the turbo smooth modifier with the amount 3.0
3dsmax-3d-Aids-logo-model-tutorial22

3dsmax-3d-Aids-logo-model-tutorial23

3dsmax-3d-Aids-logo-model-tutorial24

[12]-Create two cylinders and apply the taper modifier with the good following amount as shown below
3dsmax-3d-Aids-logo-model-tutorial25

3dsmax-3d-Aids-logo-model-tutorial26

3dsmax-3d-Aids-logo-model-tutorial27

3dsmax-3d-Aids-logo-model-tutorial28

3dsmax-3d-Aids-logo-model-tutorial29

[13]-Create shape like this with the help of line tool
       Open the rendering palette and use the following setting
3dsmax-3d-Aids-logo-model-tutorial30

3dsmax-3d-Aids-logo-model-tutorial31

[14]-Your object should like this
3dsmax-3d-Aids-logo-model-tutorial32

[15]-This is my material palette and creates some thing material like that   
3dsmax-3d-Aids-logo-model-tutorial33

[16]-Set the skylight like this with the following parameter
3dsmax-3d-Aids-logo-model-tutorial34

3dsmax-3d-Aids-logo-model-tutorial35

[18]-This is my final result are you looking it
3dsmax-3d-Aids-logo-model-tutorial36

http://www.adobenerds.com/Create-cool-wavy-text-effect_123.html

http://www.adobenerds.com/Create-handdrawn-stitch-using-photoshop_46.html

3d globe logo model tutorial.


Posted July 30th, 2009 by admin No Comments »

Hello friends I will show how create a 3d globe logo model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
    Click on the Text button and create a text like this  
3dsmax-3d-globe-logo-model-tutorial1

3dsmax-3d-globe-logo-model-tutorial2 

3dsmax-3d-globe-logo-model-tutorial3

[2]-Select the text and apply the bevel modifier with the good following amount as shown below
3dsmax-3d-globe-logo-model-tutorial4

[3]-Your object should like this
3dsmax-3d-globe-logo-model-tutorial5

[4]-Create sphere and set like this
3dsmax-3d-globe-logo-model-tutorial6

3dsmax-3d-globe-logo-model-tutorial7

[5]-This is my material palette and creates materials some thing like that
3dsmax-3d-globe-logo-model-tutorial8

[6]-Set the skylight like this with the following parameter
3dsmax-3d-globe-logo-model-tutorial9

3dsmax-3d-globe-logo-model-tutorial10

[7]-This is my final result are you looking it
3dsmax-3d-globe-logo-model-tutorial11

http://www.google.com/url?sa=U&start=25&q=http://www.adobenerds.com/Photoshop:-Create-Sketch-effect._40.html&ei=Hy3USd72A86LkAWL7b3_Dg&usg=AFQjCNFiDkqsEke9qupa9YBjEpbS5Jxkhw

http://www.google.com/url?sa=U&start=26&q=http://www.adobenerds.com/Create-an-iterface-for-any-gadget_119.html&ei=Hy3USd72A86LkAWL7b3_Dg&usg=AFQjCNGWBmlKJE-YAzz7YMajIQRDLmx2EA

3dsmax 3d lcd model tutorial.


Posted July 26th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d lcd model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Chamfer Box" with the following size as shown below   
     Create two chamfer boxes in the front view port
3dsmax-3d-lcd-model-tutorial1

3dsmax-3d-lcd-model-tutorial2

3dsmax-3d-lcd-model-tutorial3

[2]-Set the chamfer box like this
3dsmax-3d-lcd-model-tutorial4

[3]-Select the big chamfer box and now Boolean the small chamfer box like this
3dsmax-3d-lcd-model-tutorial5

3dsmax-3d-lcd-model-tutorial6

[4]-Your object should like this
3dsmax-3d-lcd-model-tutorial7

[5]-Create another chamfer box and set like this
3dsmax-3d-lcd-model-tutorial8

3dsmax-3d-lcd-model-tutorial9

[6]-Set the two plane like this
3dsmax-3d-lcd-model-tutorial10

[7]-Set the model like this
3dsmax-3d-lcd-model-tutorial11

[8]-This is my material palette and creates materials some thing like that
3dsmax-3d-lcd-model-tutorial12

[10]-Set the skylight like this with the following parameter
3dsmax-3d-lcd-model-tutorial13

3dsmax-3d-lcd-model-tutorial14

[11]-This is my final result are you looking it
3dsmax-3d-lcd-model-tutorial15

http://www.google.com/url?sa=U&start=29&q=http://www.adobenerds.com/Design-hardwood-flooring-with-wood-texture-bricks_77.html&ei=Hy3USd72A86LkAWL7b3_Dg&usg=AFQjCNEVJ4Scvx-cqTRthc3LbsMbixArsg

http://www.google.com/url?sa=U&start=30&q=http://www.adobenerds.com/tutorials.php%3Fpage%3D2&ei=Hy3USd72A86LkAWL7b3_Dg&usg=AFQjCNHeoMUm4sEKZQOKffeOUSC97KZoIQ