3dsmax 3d recycler model tutorial.


Posted July 22nd, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d recycler model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Box" with the following size as shown below   
     Create box in the front view port
3dsmax-3d-recycler-model-tutorial1

3dsmax-3d-recycler-model-tutorial2

3dsmax-3d-recycler-model-tutorial3

[2]-Select the box and convert into the editable poly now select the bottom polygons
3dsmax-3d-recycler-model-tutorial4

3dsmax-3d-recycler-model-tutorial5

[3]-Now apply the extrude polygon for three times with the good following amount as shown below
3dsmax-3d-recycler-model-tutorial6

3dsmax-3d-recycler-model-tutorial7

3dsmax-3d-recycler-model-tutorial8

[4]-Select the polygon and apply the extrude polygons with the good following amount as shown below
3dsmax-3d-recycler-model-tutorial9

3dsmax-3d-recycler-model-tutorial10 

[5]-Select the vertex mode and drag the upper vertexes like this
3dsmax-3d-recycler-model-tutorial11

3dsmax-3d-recycler-model-tutorial12

[6]-Select the polygons and apply the bevel polygon with the good following amount as shown below
3dsmax-3d-recycler-model-tutorial13

3dsmax-3d-recycler-model-tutorial14

[7]-Your object should like this
3dsmax-3d-recycler-model-tutorial15

[8]-Create sphere and set like this
3dsmax-3d-recycler-model-tutorial16

3dsmax-3d-recycler-model-tutorial17

[9]-Apply the turbo smooth modifier with the amount of 3.0
3dsmax-3d-recycler-model-tutorial18

3dsmax-3d-recycler-model-tutorial19

[10]-Create two cylinders and apply the taper modifier with the good following amount as shown below
3dsmax-3d-recycler-model-tutorial20

3dsmax-3d-recycler-model-tutorial21

3dsmax-3d-recycler-model-tutorial22

[11]-Set like this
3dsmax-3d-recycler-model-tutorial23

3dsmax-3d-recycler-model-tutorial24

3dsmax-3d-recycler-model-tutorial25

[12]-Your object should like this
3dsmax-3d-recycler-model-tutorial26

[13]-Create text and apply the bevel modifier with the good following amount as shown below
3dsmax-3d-recycler-model-tutorial27

3dsmax-3d-recycler-model-tutorial28

[14]-Set like this
3dsmax-3d-recycler-model-tutorial29

[15]-Set the skylight like this with the following parameter
3dsmax-3d-recycler-model-tutorial30

3dsmax-3d-recycler-model-tutorial31

[18]-This is my final result are you looking it
3dsmax-3d-recycler-model-tutorial32

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http://www.adobenerds.com/Fruit-basket-logo-tutorial-using-photoshop-techniques_55.html

3dsmax 3d shopping cart model tutorial.


Posted July 18th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d shopping cart model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
    Click on the Rectangle tool button and create a two Rectangle with the following size
3dsmax-3d-shoppingcart-model-tutorial1

3dsmax-3d-shoppingcart-model-tutorial2

[2]-Pick the line tool and create multiple lines like this
3dsmax-3d-shoppingcart-model-tutorial3

[3]-Create some rectangle like this
3dsmax-3d-shoppingcart-model-tutorial4

3dsmax-3d-shoppingcart-model-tutorial5

3dsmax-3d-shoppingcart-model-tutorial6

[4]-Create chamfer cylinder and now convert into the editable poly then make selection and apply the extrude polygons
     With the good following amount as shown below
3dsmax-3d-shoppingcart-model-tutorial7

3dsmax-3d-shoppingcart-model-tutorial8

3dsmax-3d-shoppingcart-model-tutorial9

[5]-Again make selection and apply the extrude polygons
     With the good following amount as shown below
3dsmax-3d-shoppingcart-model-tutorial10

3dsmax-3d-shoppingcart-model-tutorial11

[6]-Your object should like this
3dsmax-3d-shoppingcart-model-tutorial12

[7]-Create box and set the vertex like this
     Put the image like this
3dsmax-3d-shoppingcart-model-tutorial13

3dsmax-3d-shoppingcart-model-tutorial14

[8]-Create more chamfer cylinder like this
3dsmax-3d-shoppingcart-model-tutorial15

3dsmax-3d-shoppingcart-model-tutorial16

[9]-Set the model like this
3dsmax-3d-shoppingcart-model-tutorial18

[10]-Open the material window and make a material like this
3dsmax-3d-shoppingcart-model-tutorial19

[11]-Set the skylight like this with the following parameter
3dsmax-3d-shoppingcart-model-tutorial20

3dsmax-3d-shoppingcart-model-tutorial21

[12]-Now this is the Final Image after render the perspective view port 
3dsmax-3d-shoppingcart-model-tutorial22

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3dsmax 3d winning trophy model tutorial.


Posted July 13th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d winning trophy model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Box" with the following size as shown below   
     Create box in the top view port
3dsmax-3dwinning-trophy-model-tutorial1

3dsmax-3dwinning-trophy-model-tutorial2

3dsmax-3dwinning-trophy-model-tutorial3

[2]-Select the box and convert into the editable poly now select the polygon
     Now apply the extrude polygon with the good following amount as shown below
3dsmax-3dwinning-trophy-model-tutorial4

3dsmax-3dwinning-trophy-model-tutorial5

3dsmax-3dwinning-trophy-model-tutorial6

[3]-Your object should like this
3dsmax-3dwinning-trophy-model-tutorial7

[4]-Again select the polygons and again apply the extrude polygon with the good following amount as shown below
3dsmax-3dwinning-trophy-model-tutorial8

3dsmax-3dwinning-trophy-model-tutorial9

[5]-Your object should like this
3dsmax-3dwinning-trophy-model-tutorial10

[6]-Set the text like this
3dsmax-3dwinning-trophy-model-tutorial11

[7]-Create capsule in the top view port now apply the FFD modifier now select the control point
     Drag the control point like this in the front view port
3dsmax-3dwinning-trophy-model-tutorial12

3dsmax-3dwinning-trophy-model-tutorial13

3dsmax-3dwinning-trophy-model-tutorial14

[8]-Create sphere with the following size
3dsmax-3dwinning-trophy-model-tutorial15

[9]-Create legs with the help of cylinders and chamfer box
3dsmax-3dwinning-trophy-model-tutorial16

[10]-Create hand with the help of cylinders
3dsmax-3dwinning-trophy-model-tutorial17

[11]-Create chamfer cylinder and convert into the editable poly now select the polygons and assign the materials like this
3dsmax-3dwinning-trophy-model-tutorial18

3dsmax-3dwinning-trophy-model-tutorial19

3dsmax-3dwinning-trophy-model-tutorial20

[12]-Your object should like this
3dsmax-3dwinning-trophy-model-tutorial21

[13]-Set the skylight like this with the following parameter
3dsmax-3dwinning-trophy-model-tutorial22

3dsmax-3dwinning-trophy-model-tutorial23

[14]-This is my final result are you looking it
3dsmax-3dwinning-trophy-model-tutorial24

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http://www.adobenerds.com/Create-honey-web-comb-like-text-effect_124.html

3dsmax 3d under construction model tutorial.


Posted July 9th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d under construction model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Box" with the following size as shown below   
     Create four boxes in the perspective view port
3dsmax-3d-under-construction-model-tutorial1

3dsmax-3d-under-construction-model-tutorial2

3dsmax-3d-under-construction-model-tutorial3

[2]-Similarly create more boxes like this
3dsmax-3d-under-construction-model-tutorial4

[3]-Create cylinder with the following size now set like this
3dsmax-3d-under-construction-model-tutorial5

3dsmax-3d-under-construction-model-tutorial6

[4]-Create three more copy and set like this
3dsmax-3d-under-construction-model-tutorial7

[5]-Create text and apply the bevel modifier with the suitable amount as shown below
3dsmax-3d-under-construction-model-tutorial8

3dsmax-3d-under-construction-model-tutorial9

3dsmax-3d-under-construction-model-tutorial10

[6]-Create rectangle and open the rendering palette now use the following setting
     Then creates multiple rectangle like this
3dsmax-3d-under-construction-model-tutorial11

3dsmax-3d-under-construction-model-tutorial12

3dsmax-3d-under-construction-model-tutorial13

[7]-Create circle with the following size now set like this
3dsmax-3d-under-construction-model-tutorial14

3dsmax-3d-under-construction-model-tutorial15

[8]-Set the text like this
3dsmax-3d-under-construction-model-tutorial16

[9]-This is my material palette and creates materials some thing like that
3dsmax-3d-under-construction-model-tutorial17

[7]-Set the skylight like this with the following parameter
3dsmax-3d-under-construction-model-tutorial18

3dsmax-3d-under-construction-model-tutorial19

[8]-This is my final result are you looking it
3dsmax-3d-under-construction-model-tutorial20

http://www.adobenerds.com/How-to-create-a-cool-Y-web-logo_53.html

http://www.adobenerds.com/Made-of-glass-Letters-or-text-effect._122.html

3dsmax 3d wages box model tutorial.


Posted July 4th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d wages box model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Box" with the following size as shown below   
     Create box in the top view port
3dsmax-3d-wages-box-model-tutorial1

3dsmax-3d-wages-box-model-tutorial2

3dsmax-3d-wages-box-model-tutorial3

[2]-Select the box and convert into the editable poly now select the bottom polygons
     Now apply the extrude polygon for three times with the good following amount as shown below
3dsmax-3d-wages-box-model-tutorial4

3dsmax-3d-wages-box-model-tutorial5

3dsmax-3d-wages-box-model-tutorial6

3dsmax-3d-wages-box-model-tutorial7

3dsmax-3d-wages-box-model-tutorial8

[3]-Again select the polygons and apply the extrude polygons with the amount of 1.62
3dsmax-3d-wages-box-model-tutorial9

3dsmax-3d-wages-box-model-tutorial10

[4]-Select the vertex mode and drag the upper vertexes like this
3dsmax-3d-wages-box-model-tutorial11

3dsmax-3d-wages-box-model-tutorial12

[5]-Select the polygons and apply the bevel polygon with the good following amount as shown below
3dsmax-3d-wages-box-model-tutorial13

3dsmax-3d-wages-box-model-tutorial14

[6]-Your object should like this
3dsmax-3d-wages-box-model-tutorial15

[7]-Create sphere and set like this
3dsmax-3d-wages-box-model-tutorial16

3dsmax-3d-wages-box-model-tutorial17

[8]-Apply the turbo smooth modifier with the amount of 3.0
3dsmax-3d-wages-box-model-tutorial18

3dsmax-3d-wages-box-model-tutorial19

[9]-Create two cylinders and apply the taper modifier with the good following amount as shown below
3dsmax-3d-wages-box-model-tutorial20

3dsmax-3d-wages-box-model-tutorial21

3dsmax-3d-wages-box-model-tutorial22

[10]-Set the cylinders like this
3dsmax-3d-wages-box-model-tutorial23

[11]-Create another cylinder now apply the taper modifier with the good following amount as shown below
3dsmax-3d-wages-box-model-tutorial24

3dsmax-3d-wages-box-model-tutorial25

3dsmax-3d-wages-box-model-tutorial26

[12]-Now your object should like this
3dsmax-3d-wages-box-model-tutorial27

[13]-Create five tubes with the different following size now set like this
3dsmax-3d-wages-box-model-tutorial28

3dsmax-3d-wages-box-model-tutorial29

[14]-Now your object so far likes this
3dsmax-3d-wages-box-model-tutorial30

[15]-This my material window and create some thing materials like me
3dsmax-3d-wages-box-model-tutorial31

[16]-Set the skylight like this with the following parameter as shown below
3dsmax-3d-wages-box-model-tutorial32

3dsmax-3d-wages-box-model-tutorial33

17]-This is my final result
3dsmax-3d-wages-box-model-tutorial34

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3dsmax 3d lock the- text model tutorial.


Posted July 4th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d lock the- text model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
    Click on the Text button and create a text like this  
3dsmax-3d-lock-the-text-model-tutorial1

3dsmax-3d-lock-the-text-model-tutorial2

3dsmax-3d-lock-the-text-model-tutorial3

[2]-Select the text and apply the bevel modifier with the good following amount as shown below
3dsmax-3d-lock-the-text-model-tutorial4

3dsmax-3d-lock-the-text-model-tutorial5

[3]-Your object should like this
3dsmax-3d-lock-the-text-model-tutorial6

[4]-Create rectangle and open the rendering palette now use the following setting
     Then create rectangle like this
3dsmax-3d-lock-the-text-model-tutorial7

3dsmax-3d-lock-the-text-model-tutorial8

3dsmax-3d-lock-the-text-model-tutorial9

[5]-Similarly create other rectangle like this
3dsmax-3d-lock-the-text-model-tutorial10

[6]-Create cylinder and apply the bend modifier with the good following amount as shown below
3dsmax-3d-lock-the-text-model-tutorial11

3dsmax-3d-lock-the-text-model-tutorial12

3dsmax-3d-lock-the-text-model-tutorial13

[7]-Create two more cylinder and set like this
3dsmax-3d-lock-the-text-model-tutorial14

3dsmax-3d-lock-the-text-model-tutorial15

[8]-Create box and set like this
3dsmax-3d-lock-the-text-model-tutorial16

3dsmax-3d-lock-the-text-model-tutorial17

[9]-This is my material palette and creates materials some thing like that
3dsmax-3d-lock-the-text-model-tutorial18

[10]-Set the skylight like this with the following parameter
3dsmax-3d-lock-the-text-model-tutorial19

3dsmax-3d-lock-the-text-model-tutorial20

[11]-This is my final result are you looking it
3dsmax-3d-lock-the-text-model-tutorial21

http://www.adobenerds.com/Create-Satin-or-brushed-brass-metal-text-effect_121.html

http://www.adobenerds.com/Learn-Pixelate-effect-and-create-a-root-logo_120.html

3dsmax 3d hardware wheel model tutorial.


Posted June 30th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d hardware wheel model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
    Click on the Star button and create a star with the following size  
3dsmax-3d-hareware-whell-model-tutorial1

3dsmax-3d-hareware-whell-model-tutorial2

3dsmax-3d-hareware-whell-model-tutorial3

[2]-Apply the Extrude Modifier with the (Amount: 15.0)
    Now your object should like this
3dsmax-3d-hareware-whell-model-tutorial4

3dsmax-3d-hareware-whell-model-tutorial5

[3]-Create donut and apply the extrude modifier with the amount of 3.0
3dsmax-3d-hareware-whell-model-tutorial6

3dsmax-3d-hareware-whell-model-tutorial7

[4]-Set the donut like this
3dsmax-3d-hareware-whell-model-tutorial8

[5]-Create single cylinder and set like this
3dsmax-3d-hareware-whell-model-tutorial9

3dsmax-3d-hareware-whell-model-tutorial10

[6]-Select the star and choose the Boolean now boolean the object like this
3dsmax-3d-hareware-whell-model-tutorial11

3dsmax-3d-hareware-whell-model-tutorial12

3dsmax-3d-hareware-whell-model-tutorial13

[7]-Your object should like this
3dsmax-3d-hareware-whell-model-tutorial14

[8]-Create four more copy and set like this
3dsmax-3d-hareware-whell-model-tutorial15

[9]-This is my material palette and creates materials some thing like that
3dsmax-3d-hareware-whell-model-tutorial16

[8]-Set the skylight like this with the following parameter
3dsmax-3d-hareware-whell-model-tutorial17

3dsmax-3d-hareware-whell-model-tutorial18

[9]-This is my final result are you looking it
3dsmax-3d-hareware-whell-model-tutorial19

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3dsmax 3d escape from bomb model tutorial.


Posted June 25th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d escape from bomb model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Box" with the following size as shown below   
     Create box in the top view port
3dsmax-3d-escape-from-bomb-model-tutorial1

3dsmax-3d-escape-from-bomb-model-tutorial2

3dsmax-3d-escape-from-bomb-model-tutorial3

[2]-Select the box and convert into the editable poly now select the bottom polygons
     Now apply the extrude polygon for two times with the good following amount as shown below
3dsmax-3d-escape-from-bomb-model-tutorial4

3dsmax-3d-escape-from-bomb-model-tutorial5

3dsmax-3d-escape-from-bomb-model-tutorial6

3dsmax-3d-escape-from-bomb-model-tutorial7

[3]-Again select the polygons and apply the extrude polygons with the amount of 1.62
3dsmax-3d-escape-from-bomb-model-tutorial8

3dsmax-3d-escape-from-bomb-model-tutorial9

[4]-Select the vertex mode and drag the upper vertexes like this
3dsmax-3d-escape-from-bomb-model-tutorial10

3dsmax-3d-escape-from-bomb-model-tutorial11

[5]-Select the polygons and apply the bevel polygon with the good following amount as shown below
3dsmax-3d-escape-from-bomb-model-tutorial12

3dsmax-3d-escape-from-bomb-model-tutorial13

[6]-Your object should like this
3dsmax-3d-escape-from-bomb-model-tutorial14

[7]-Create sphere and set like this
3dsmax-3d-escape-from-bomb-model-tutorial15

3dsmax-3d-escape-from-bomb-model-tutorial16

[8]-Apply the turbo smooth modifier with the amount of 3.0
3dsmax-3d-escape-from-bomb-model-tutorial17

3dsmax-3d-escape-from-bomb-model-tutorial18

[9]-Create two cylinders and apply the taper modifier with the good following amount as shown below
3dsmax-3d-escape-from-bomb-model-tutorial19

3dsmax-3d-escape-from-bomb-model-tutorial20

3dsmax-3d-escape-from-bomb-model-tutorial21

[10]-Set the cylinders like this
3dsmax-3d-escape-from-bomb-model-tutorial22

3dsmax-3d-escape-from-bomb-model-tutorial23

3dsmax-3d-escape-from-bomb-model-tutorial24

[11]-Create sphere and tube and set like this
3dsmax-3d-escape-from-bomb-model-tutorial25

3dsmax-3d-escape-from-bomb-model-tutorial26

3dsmax-3d-escape-from-bomb-model-tutorial27

[12]-Create three cylinder and apply the Twist and Bend modifier with the good following amount as shown below
3dsmax-3d-escape-from-bomb-model-tutorial28

3dsmax-3d-escape-from-bomb-model-tutorial29

3dsmax-3d-escape-from-bomb-model-tutorial30

3dsmax-3d-escape-from-bomb-model-tutorial31

[13]-Create circle and open the rendering palette and use the following setting
       Create multiple circles like this
3dsmax-3d-escape-from-bomb-model-tutorial32

3dsmax-3d-escape-from-bomb-model-tutorial33

3dsmax-3d-escape-from-bomb-model-tutorial34

[14]-Create donut and apply the extrude modifier with the amount of 4.0
3dsmax-3d-escape-from-bomb-model-tutorial35

3dsmax-3d-escape-from-bomb-model-tutorial36

[15]-Set the donut like this
3dsmax-3d-escape-from-bomb-model-tutorial37

[16]-This is my material palette and creates materials some thing like that
3dsmax-3d-escape-from-bomb-model-tutorial38

[17]-Set the skylight like this with the following parameter
3dsmax-3d-escape-from-bomb-model-tutorial39

3dsmax-3d-escape-from-bomb-model-tutorial40

[18]-This is my final result are you looking it
3dsmax-3d-escape-from-bomb-model-tutorial41

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3dsmax 3d dollar sign model tutorial.


Posted June 19th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d dollar sign model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Capsule" with the following size as shown below   
     Create capsule in the top view port
3dsmax-3d-dollar-sign-model-tutorial1

3dsmax-3d-dollar-sign-model-tutorial2

3dsmax-3d-dollar-sign-model-tutorial3

[2]-Select the capsule and apply the FFD modifier now select the control point
     Drag the control point like this in the front view port
3dsmax-3d-dollar-sign-model-tutorial4

3dsmax-3d-dollar-sign-model-tutorial5

[3]-Create sphere with the following size
3dsmax-3d-dollar-sign-model-tutorial6

3dsmax-3d-dollar-sign-model-tutorial7

[4]-Create legs with the help of cylinders and chamfer box
3dsmax-3d-dollar-sign-model-tutorial8

[5]-Create one more cylinder and apply FFD modifier select the control point now drag the control point like this
3dsmax-3d-dollar-sign-model-tutorial9

3dsmax-3d-dollar-sign-model-tutorial10

3dsmax-3d-dollar-sign-model-tutorial11

3dsmax-3d-dollar-sign-model-tutorial12

[6]-Create text like this
3dsmax-3d-dollar-sign-model-tutorial13

3dsmax-3d-dollar-sign-model-tutorial14 

[7]-This is my material palette and creates materials some thing like that
3dsmax-3d-dollar-sign-model-tutorial15

[8]-Set the skylight like this with the following parameter
3dsmax-3d-dollar-sign-model-tutorial16

3dsmax-3d-dollar-sign-model-tutorial17

[9]-This is my final result are you looking it
3dsmax-3d-dollar-sign-model-tutorial18

http://www.adobenerds.com/Cool-Text-Effect-using-channels-in-Photoshop_125.html

http://www.adobenerds.com/Create-basic-shapes-circle-rectange-in-photoshop_83.html

3dsmax 3d dart board model tutorial.


Posted June 17th, 2009 by admin No Comments »

Hello friends I will show how create a 3dsmax 3d dart board model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-Start 3dsmax and choose "Plane" and now create two planes like this
3dsmax-3d-dart-board-model-tutorial1

3dsmax-3d-dart-board-model-tutorial2

[2]-Create chamfer cylinder and set like this
3dsmax-3d-dart-board-model-tutorial3

3dsmax-3d-dart-board-model-tutorial4

[3]-Select the chamfer cylinder now convert into the editable poly and make selection
     Now assign the material like this
3dsmax-3d-dart-board-model-tutorial5

3dsmax-3d-dart-board-model-tutorial6

[4]-Your object should like this
3dsmax-3d-dart-board-model-tutorial8

[5]-Create two cylinders like this
3dsmax-3d-dart-board-model-tutorial9

3dsmax-3d-dart-board-model-tutorial10

[6]-Create another cylinder and apply the taper modifier with the good following amount as shown below
3dsmax-3d-dart-board-model-tutorial11

3dsmax-3d-dart-board-model-tutorial12

3dsmax-3d-dart-board-model-tutorial13

[7]-Repeat the above step one more time
3dsmax-3d-dart-board-model-tutorial14

3dsmax-3d-dart-board-model-tutorial15

[8]-Your object should like this
3dsmax-3d-dart-board-model-tutorial16

[9]-This is my material window
3dsmax-3d-dart-board-model-tutorial17

[10]-Set the skylight like this with the following parameter
3dsmax-3d-dart-board-model-tutorial18

3dsmax-3d-dart-board-model-tutorial19

[11]-This is my final result are you looking it
3dsmax-3d-dart-board-model-tutorial20

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